Here is the documentation for Mildred v1.51, released 3rd March 2000.

Mildred v1.51 and earlier versions are Copyright (c) 1998-2000 Paul West.
Written by Paul West.


  Information <<-- READ THIS FIRST, IMPORTANT!
  History    

 cpu

  MCPU Processor.b" ; Set cpu routines allowed to use. 0..3=000..030+, or >=4=040+. CAREFUL!!
  Mc2pCPUmode CPU.b ; Set cpu c2p uses. Use `Processor' or MProcessor. <4=030-, >3=040+
  MProcessor ; Returns value 0..6 representing MC68000..MC68060 cpu according to exec\AttnFlags

 c2p

  MReservec2pWindows [(]NumberOfWindows.w[)] ; Reserve structure-memory for c2pWindows
  MAutoUsec2pWindows True/False ; Automatically `use' new c2pWindows. <>0=True
  Mc2pWindow c2pWindow#.w,OpWidth.w,OpHeight.w[,SourceBWidth.w[,Processor.b],PlanarWidth.w,PlanarHeight.w]
  Mc2pWindowWidth [(c2pWindowNumber.w)] ; Returns width of c2pWindow
  Mc2pWindowHeight [(c2pWindowNumber.w)] ; Returns height of c2pWindow
  Mc2pWindowNewHeight c2pWindow#.w,NewHeight.w ; Change height of already defined c2p object
  Mc2p [[c2pWindow#.w],Chunky.l],Planar.l ; Convert chunky to planar (Use Mc2pWindow first)
  MFreec2pWindow [Firstc2pWindow.w[,Lastc2pWindow.w]] ; Free a c2pWindow, range of c2pWindows or all c2pWindows
  MUsec2pWindow Mainc2pWindowNum.w[,Secondc2pWindowNum.w[,Thirdc2pWindowNum.w]] ; Current to use
  MUsedc2pWindow  ; Returns currently used c2pWindow
  MAddrc2pWindow [(c2pWindowNumer.w)] ; Returns address of c2pWindow structure
  MCopyc2pWindow MSourcec2pWindow.w,Destc2pWindow.w ; Copy definition-data only

 shapes

  MReserveShapes [(]NumberOfShapes.w[,ShapeBankToUse.w][)] ; Reserve structure-memory for Shapes
  MAutoCookie On/Off ; Autocreation of ByteForByte cookies
  MAutoUseShapes True/False ; Automatically `use' new shapes. <>0=True
  MAutoShapeWrap On/Off ; Auto X&Y Handle-wrapping for Shapes
  MAutoShapeClip Status.b ; Auto-clip new Shapes. On/Off
  MShape [(]ShapeNumber.w,Width.w,Height.w[)] ; Allocmem for shape data
  MCludgeShape ShapeNumber.w,Width.w,Height.w,Memory.l ; Cludge shape from existing mem
  MCludgeShapeStruct [(]SourceShape.w,DestShape.w[)] ; Copy definition-data only
  MShapeWindow [(]SourceShape.w,DestShape.w,X.w,Y.w,Width.w,Height.w[)] ; Cludge Shape within a Shape
  MBitmapShape [(]SourceBitmap.w,DestShape.w[)] ; Copy definition-data only
  MCludgeCookie ShapeNumber.w,Memory.l ; Cludge shape's cookie from existing mem
  MFreeShape [FirstShape.w[,LastShape.w]] ; Free a Shape, range of shapes, or all shapes
  MShapeWidth [(ShapeNumber.w)] ; Returns width of Shape
  MShapeHeight [(ShapeNumber.w)] ; Returns height of Shape
  MAddrShape [(ShapeNumber.w)] ; Returns address of Shape structure
  MHandle ShapeNumber.w,XOffset.w,YOffset.w ; Set handle of Shape
  MUseShape MainShapeNum.w[,SecondShapeNum.w[,ThirdShapeNum.w]] ; Current Shape(s) to use
  MUsedShape  ; Returns currently used Shape
  MMakeCookie [FirstShape.w[,LastShape.w]] ; Make a cookie for a shape, range of shapes, or all shapes
  MFreeCookie [FirstShape.w[,LastShape.w]] ; Free a Shape's cookie, a range of Shape's cookies, or all cookies
  MShapeWrap ShapeNumber.w,On/Off ; De/Activate X&Y Handle-Wrap for Shape
  MAutoCookieXFlip On/Off ; Auto X-Flip for Shape's cookie
  MAutoCookieYFlip On/Off ; Auto Y-Flip for Shape's cookie
  MAutoCookieFlip On/Off ; Auto X&Y Cookie-Flip for Shapes
  MShapeXFlip ShapeNumber.w ; Horizontally flip a Shape (see MAutoCookieFlip)
  MShapeYFlip ShapeNumber.w ; Vertically flip a Shape (see MAutoCookieFlip)
  MCookieXFlip ShapeNumber.w ; Horizontally flip a Shape's cookie
  MCookieYFlip ShapeNumber.w ; Vertically flip a Shape's cookie
  MShapeClip ShapeNumber.w[,X.w,Y.w,Width.w,Height.w][,Active] ; Active=On/Off. Define Shape's clip window
  MGetaShape ShapeNumber.w,X.w,Y.w,Width.w,Height.w[,Block?,StencilIsCookie?] ; Grab shape from bitmap
  MUseShapeBank BankNumber.w ; Current shape bank, 0..31
  MShapePtr [Xpos.w,Ypos.w][,ShapeNumber.w] ; Return data address calculated using shape [and coords]
  MCookiePtr [Xpos.w,Ypos.w][,ShapeNumber.w] ; Return address calculated using cookie [and coords]

 bitmaps

  MReserveBitmaps [(]NumberOfBitmaps.w[)] ; Reserve structure-memory for Bitmaps
  MAutoStencil On/Off ; Autocreation of ByteForByte stencils
  MAutoUseBitmaps True/False ; Automatically `use' new bitmaps. <>0=True
  MAutoBitmapWrap On/Off ; Auto X&Y Handle-Wrapingp for Bitmaps
  MAutoBitmapClip Status.b ; Auto-clip new Bitmaps. On/Off
  MBitmap [(]BitmapNumber.w,Width.w,Height.w[)] ; Allocmem for bitmap data
  MCludgeBitmap BitmapNumber.w,Width.w,Height.w,Memory.l ; Cludge bitmap from existing mem
  MCludgeBitmapStruct [(]SourceBitmap.w,DestBitmap.w[)] ; Copy definition-data only
  MBitmapWindow [(]SourceBitmap.w,DestBitmap.w,X.w,Y.w,Width.w,Height.w[)] ; Cludge Bitmap within a Bitmap
  MShapesBitmap [(]SourceShape.w,DestBitmap.w[)] ; Copy definition-data only
  MCludgeStencil BitmapNumber.w,Memory.l ; Cludge bitmap's stencil from existing mem
  MFreeBitmap [FirstBitmap.w[,LastBitmap.w]] ; Free a Bitmap, range of bitmaps, or all bitmaps
  MBitmapWidth [(BitmapNumber.w)] ; Returns width of Bitmap
  MBitmapHeight [(BitmapNumber.w)] ; Returns height of Bitmap
  MAddrBitmap [(BitmapNumber.w)] ; Returns address of Bitmap structure
  MBitmapOrigin BitmapNumber.w,XOffset.w,YOffset.w ; Set origin of Bitmap
  MUseBitmap MainBitmapNum.w[,SecondBitmapNum.w[,ThirdBitmapNum.w]] ; Current Bitmap to use
  MUsedBitmap ; Returns currently used Bitmap
  MMakeStencil [FirstBitmap.w[,LastBitmap.w]] ; Make a stencil for a bitmap, range of bitmaps, or all bitmaps
  MFreeStencil [FirstBitmap.w[,LastBitmap.w]] ; Free's a Bitmap's stencil, a range of stencils or all stencils
  MBitmapWrap BitmapNumber.w,On/Off ; De/Activate X&Y Handle-Wrap for Bitmap
  MAutoStencilXFlip On/Off ; Auto X-Flip for Bitmap's stencil
  MAutoStencilYFlip On/Off ; Auto Y-Flip for Bitmap's stencil
  MAutoStencilFlip On/Off ; Auto X&Y Stencil-Flip for Bitmaps
  MBitmapXFlip BitmapNumber.w ; Horizontally flip a Bitmap (see MAutoStencilFlip)
  MBitmapYFlip BitmapNumber.w ; Vertically flip a Bitmap (see MAutoStencilFlip)
  MStencilXFlip BitmapNumber.w ; Horizontally flip a Bitmap's stencil
  MStencilYFlip BitmapNumber.w ; Vertically flip a Bitmap's stencil
  MBitmapClip BitmapNumber.w[,X.w,Y.w,Width.w,Height.w][,Active] ; Active=On/Off. Define Bitmap's clip window
  MGetaBitmap BitmapNumber.w,X.w,Y.w,Width.w,Height.w[,Block?,CookieIsStencil?] ; Grab bitmap from shape
  MBitmapPtr [Xpos.w,Ypos.w][,BitmapNumber.w] ; Return data address calculated using bitmap [and coords]
  MStencilPtr [Xpos.w,Ypos.w][,BitmapNumber.w] ; Return address calculated using stencil [and coords]

 scrolls

  MScroll X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w[,CustomOffsets.l]] ; Copy graphic
  MScrollShape X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w[,CustomOffsets.l]] ; Copy graphic
  MScrollStencil X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w[,CustomOffsets.l]] ; Copy sten to sten
  MScrollCookie X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w[,CustomOffsets.l]] ;Copy cook to cook
  MScrollBitmapToShape X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w[,CustomOffsets.l]];bitmap 2 shape
  MScrollShapeToBitmap X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w[,CustomOffsets.l]] ;shape 2 bitmap
  MScrollStencilToCookie X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w[,CustomOffsets.l]]; sten2cookie
  MScrollCookieToStencil X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w[,CustomOffsets.l]] ; cookie2sten
  MMaskScroll X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w] ; Copy bitmap graphic with stencil-cut
  MMaskScrollShape X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w] ; Copy shape graphic with cookie-cut
  MMaskScrollStencil X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w];Copy stencil2stencil & stencil-cut
  MMaskScrollCookie X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w] ; Copy cookie to cookie & cookie-cut
  MMaskScrollBitmapToShape X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w] ; Copy bitmap to shape & cut
  MMaskScrollShapeToBitmap X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w] ; Copy shape to bitmap & cut
  MMaskScrollStencilToCookie X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w] ;Copy stencil2cookie & cut
  MMaskScrollCookieToStencil X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w] ; Copy cookie2stencil & cut
  MBlockScroll X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w] ; BlockCopy graphic
  MBlockScrollShape X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w] ; BlockCopy graphic
  MBlockScrollStencil X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w] ; BlockCopy stencil to stencil
  MBlockScrollCookie X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w] ; BlockCopy cookie to cookie
  MBlockScrollBitmapToShape X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w] ; BlockCopy bitmap to shape
  MBlockScrollShapeToBitmap X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w] ; BlockCopy shape to bitmap
  MBlockScrollStencilToCookie X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w];BlockCopy stencil2cookie
  MBlockScrollCookieToStencil X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w] ; BlockCopy cookie2stencil
  MSScroll X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w[,CustomOffsets.l]] ; Copy bm 2 bm and st 2 st
  MSScrollShape X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w[,CustomOffsets.l]] ; Copy sh2sh and ck2ck
  MSScrollBitmapToShape X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w[,CustomOffsets.l]];bm2shandst2ck
  MSScrollShapeToBitmap X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w[,CustomOffsets.l]]; sh2bmandck2st
  MSMaskScroll X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w] ; Stencil-Copy bm 2 bm and st 2 st
  MSMaskScrollShape X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w] ; Cookie-Copy sh2sh and ck2ck
  MSMaskScrollBitmapToShape X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w] ;Sten-Copy bm2sh&st2ck
  MSMaskScrollShapeToBitmap X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w] ; Cook-Copy sh2bm&ck2st
  MSBlockScroll X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w] ; Block-Copy bm 2 bm and st 2 st
  MSBlockScrollShape X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w] ; Block-Copy sh2sh and ck2ck
  MSBlockScrollBitmapToShape X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceBitmapNum.w];BlockCopy bm2sh&st2ck
  MSBlockScrollShapeToBitmap X1.w,Y1.w,Width.w,Height.w,X2.w,Y2.w[,SourceShapeNum.w];BlockCopy sh2bm&ck2st
  MSScrollCut On/Off ; 0=Paste stencil/cookie, <>0=Cut using stencil/cookie
  MMaskScrollMode [([]Mode.w[])] ; CookieMode/EraseMode/InvMode/SolidMode/MColourMode/MReMapMode/MSimpleReMapMode
  MSMaskScrollMode [([]Mode.w[])] ; CookieMode/EraseMode/InvMode/SolidMode/MColourMode/MReMapMode/MSimpleReMapMode

 drawing

  MDrawingMode [(]Mode.w[)] ; InvMode/MColourMode/MReMapMode/MSimpleReMapMode to use for drawing (MPlot etc)
  MColourMode ;Returns value 4 which represents `colour' mode in the blit modes
  MReMapMode ;Returns value 5 which represents `ReMap' mode in the blit modes (uses current 2-dimensional table)
  MSimpleReMapMode ;Returns value 6 which is `SimpleReMap' mode in blit modes (uses current 1-dimensional table)
  MAddMode ; Returns value 7 which represents `add' mode in the blit modes
  MInk MainColour.b[,SecondColour.b[,ThirdColour.b]] ; Set what colour to assume as currently used. 0..255
  MCls [Colour] Clear a bitmap to colour 0 or the specified colour
  MClsShape [Colour] Clear a shape to colour 0 or the specified colour
  MClsStencil [Colour] Clear a stencil to colour 0 or the specified colour
  MClsCookie [Colour] Clear a cookie to colour 0 or the specified colour
  MPlot Xpos.w,Ypos.w[,Colour] ; Plot a single pixel in the bitmap [to the specified colour]
  MPlotShape Xpos.w,Ypos.w[,Colour] ; Plot a single pixel in the shape [to the specified colour]
  MPlotStencil Xpos.w,Ypos.w[,Colour] ;Plot a single pixel in the stencil to *represent* the [specified] colour
  MPlotCookie Xpos.w,Ypos.w[,Colour] ; Plot a single pixel in the cookie to *represent* the [specified] colour
  MPoint (Xpos.w,Ypos.w[,BitmapToRead.w]) ; Return the colour of a single pixel in a bitmap
  MPointShape (Xpos.w,Ypos.w[,ShapeToRead.w]) ; Return the colour of a single pixel in a shape
  MPointStencil (Xpos.w,Ypos.w[,BitmapToRead.w]) ; Return the status of a single pixel in a stencil. -1=Data, 0=Background
  MPointCookie (Xpos.w,Ypos.w[,ShapeToRead.w]) ; Return the status of a single pixel in a cookie. -1=Data, 0=Background
  MBoxF Xpos.w,Ypos.w,Xpos2.w,Ypos2.w[,Colour] Draw a filled box in a bitmap [to specified colour]
  MBoxFShape Xpos.w,Ypos.w,Xpos2.w,Ypos2.w[,Colour] Draw a filled box in a shape [to specified colour]
  MBoxFStencil Xpos.w,Ypos.w,Xpos2.w,Ypos2.w[,Colour] Draw a filled box in a stencil [to specified colour]
  MBoxFCookie Xpos.w,Ypos.w,Xpos2.w,Ypos2.w[,Colour] Draw a filled box in a cookie [to specified colour]
  MBox Xpos.w,Ypos.w,Xpos2.w,Ypos2.w[,Colour] Draw an unfilled box in a bitmap [to specified colour]
  MBoxShape Xpos.w,Ypos.w,Xpos2.w,Ypos2.w[,Colour] Draw an unfilled box in a shape [to specified colour]
  MBoxStencil Xpos.w,Ypos.w,Xpos2.w,Ypos2.w[,Colour] Draw an unfilled box in a stencil [to specified colour]
  MBoxCookie Xpos.w,Ypos.w,Width.w,Height.w[,Colour] Draw an unfilled box in a cookie [to specified colour]
  MLine [Xpos.w,Ypos.w,]Xpos2.w,Ypos2.w[,Colour.b] ;Draw a line from X1,Y1 to X2,Y2 in a Bitmap [in Colour]
  MLineShape [Xpos.w,Ypos.w,]Xpos2.w,Ypos2.w[,Colour.b] ;Draw a line from X1,Y1 to X2,Y2 in a Shape, [in Colour]
  MLineStencil [Xpos.w,Ypos.w,]Xpos2.w,Ypos2.w[,Colour.b];Draw a line from X1,Y1 to X2,Y2 in a stencil, [in Col]
  MLineCookie [Xpos.w,Ypos.w,]Xpos2.w,Ypos2.w[,Colour.b] ;Draw a line from X1,Y1 to X2,Y2 in a cookie, [in Col]

 tiles

  MTile16x16 [ShapeNumber.w,]Xpos.w,Ypos.w ; Block-blit 16x16 shape to bitmap, size must be 16x16, align x/y
  MTile32x32 [ShapeNumber.w,]Xpos.w,Ypos.w ; Block-blit 32x32 shape to bitmap, size must be 32x32, align x/y
  MSTile16x16 [ShapeNumber.w,]Xpos.w,Ypos.w ; Block-blit 16x16 shape&cook 2 bitmap, size 16x16, align x/y
  MSTile32x32 [ShapeNumber.w,]Xpos.w,Ypos.w ; Block-blit 32x32 shape&cook 2 bitmap, size 32x32, align x/y
  MSTile16x16Store [ShapeNumber.w,]Xpos.w,Ypos.w ; Block-blit 16x16 shape&cook 2 bitmaps, size 16x16, align x/y
  MSTile32x32Store [ShapeNumber.w,]Xpos.w,Ypos.w ; Block-blit 32x32 shape&cook 2 bitmaps, size 32x32, align x/y
  MTile16x16Store [ShapeNumber.w,]Xpos.w,Ypos.w ; Block-blit 16x16 shape to 2 bitmaps, size 16x16, align x/y
  MTile32x32Store [ShapeNumber.w,]Xpos.w,Ypos.w ; Block-blit 32x32 shape to 2 bitmaps, size 32x32, align x/y

 queues

  MReserveQueues [(]NumberOfQueues.w[)] ; Reserve structure-memory for Queues
  MAutoUseQueues True/False ; Automatically `use' new Queues. <>0=True
  MQueue [(]QueueNumber.w,NumberOfItems.w[)] ; Allocmem for Queue list items
  MQDummy [Queue.w,]Xpos.w,Ypos.w,Width.w,Height.w ; Add an item to a queue without having to do a blit
  MUnQueue QueueNumber.w[,FirstItem.w,LastItem.w][,BitmapNumber.w] ; UnQueue [range of] queued objects [&flush]
  MBlockUnQueue QueueNumber.w[,FirstItem.w,LastItem.w][,BitmapNumber.w];Block-UnQueue [range of] objects[&flush]
  MFlushQueue QueueNumber.w ; Empties the queue to contain no items
  MFreeQueue [FirstQueue.w[,LastQueue.w]] ; Free a Queue, a range of queues, or all queues
  MAddrQueue [(QueueNumber.w)] ; Returns address of Queue structure
  MUseQueue MainQueueNum.w[,SecondQueueNum.w[,ThirdQueueNum.w]] ; Current to use
  MUsedQueue  ; Returns currently used Queue

 blits

  MBlitMode [([]Mode.w[])] ; CookieMode/EraseMode/InvMode/SolidMode/MColourMode/MReMapMode/MSimpleReMapMode
  MBlit [ShapeNumber.w,]Xpos.w,Ypos,w ; Blit shape to bitmap, any coords
  MBlock [ShapeNumber.w,]Xpos.w,Ypos.w ; Block-blit shape to bitmap, align Xpos and width in multiples of 16!
  MQBlitMode [([]Mode.w[])] ; CookieMode/EraseMode/InvMode/SolidMode/MColourMode/MReMapMode/MSimpleReMapMode
  MQBlit [[Queue.w,]ShapeNumber.w,]Xpos.w,Ypos,w ; QBlit shape to bitmap, any coords
  MQBlock [[Queue.w,]ShapeNumber.w,]Xpos.w,Ypos.w ; QBlock-blit shape 2 bitmap, align Xpos & width in mult of 16
  MSBlitMode [([]Mode.w[])] ; CookieMode/EraseMode/InvMode/SolidMode/MColourMode/MReMapMode/MSimpleReMapMode
  MSBlit [ShapeNumber.w,]Xpos.w,Ypos,w ; Blit shape to bitmap and cookie to stencil, any coords
  MSBlock [ShapeNumber.w,]Xpos.w,Ypos.w ; Block-blit shape to bitmap & cookie 2 stencil, Xpos&Width in 16's
  MSBlitCut On/Off ; 0=Paste stencil/cookie, <>0=Cut using stencil/cookie
  MQSBlitMode [([]Mode.w[])] ; CookieMode/EraseMode/InvMode/SolidMode/MColourMode/MReMapMode/MSimpleReMapMode
  MQSBlit [[Queue.w,]ShapeNumber.w,]Xpos.w,Ypos,w ; QBlit shape to bitmap and cookie to stencil, any coords
  MQSBlock [[Queue.w,]ShapeNumber.w,]Xpos.w,Ypos.w ; QBlock-blit shape 2 bitmap, Xpos&width mult of 16
  MQSBlitCut On/Off ; 0=Paste stencil/cookie, <>0=Cut using stencil/cookie. Adds entry to queue

 tables

  MReserveTables [(]NumberOfTables.w[)] ; Reserve structure-memory for Tables
  MAutoUseTables True/False ; Automatically `use' new Tables. <>0=True
  MTable [(]TableNumber.w,SizeInBytes.l[)] ; Allocmem for Table list items
  MFreeTable [FirstTable.w[,LastTable.w]] TableNumber.w ; Free a Table, a range of tables or all tables
  MAddrTable [(TableNumber.w)] ; Returns address of Table structure
  MUseTable MainTableNum.w[,SecondTableNum.w[,ThirdTableNum.w]] ; Current to use
  MUsedTable ; Returns currently used Table
  MTablePtr [TableNum.w] ; Returns pointer to base of the table itself

 transfer

  MPlanar16ToBitmap BitmapNum.w,PlanarAddr.l[,OpWidth.w,OpHeight.w,PlanarWidth.w,PlanarHeight.w] ; Convert p2c
  MPlanar16ToShape ShapeNum.w,PlanarAddr.l[,OpWidth.w,OpHeight.w,PlanarWidth.w,PlanarHeight.w] ; Convert p2c
  MReMap [Colour#0.b,Colour#1.b,BitmapNum.w] *or* [RemapTable.l[,BitmapNum.w]] ; Remap #0 to #1 or with table
  MReMapShape [Colour#0.b,Colour#1.b,ShapeNum.w] *or* [RemapTable.l[,ShapeNum.w]] ; Remap #0 to #1 or with table
  MPictureDissolveIn PictureBitmapNum.w,Colour.b ; Do a picture-based colour-number dissolve-in of a bitmap
  MPictureDissolveOut PictureBitmapNum.w,Colour.b,WipeToColour.b ;Do picture-based colour dissolve-out of bitmap
  MZoom SrcX.q,SrcY.q,XAdd.q,YAdd.q,DestX.w,DestY.w,OpWidth.w,OpHeight.w,DeRes?.w[,SrcBmap.w[,CustomOffsets.l]]
  MZoomShape SrcX.q,SrcY.q,XAdd.q,YAdd.q,DestX.w,DestY.w,OpWidth.w,OpHeight.w,DeRes?.w[,SrcShap.w[,CustOffs.l]]
  MZoomBitmapToShape SrcX.q,SrcY.q,XAdd.q,YAdd.q,DstX.w,DstY.w,OpWid.w,OpHeight.w,DeRes?.w[,SrcBmap.w[,CustOffs.l]]
  MZoomShapeToBitmap SrcX.q,SrcY.q,XAdd.q,YAdd.q,DstX.w,DstY.w,OpWidth.w,OpHeight.w,DeRes?.w[,SrcShap.w[,CustOffs.l]]

 particles

  MParticleMode [([]Mode.w[])] ; MColourMode, MSimpleReMapMode or MReMapMode - to use in particle plot/draw
  MParticleFormat [(]Format.b[)] ; Set particle lists/operation format. 0 = X.w,Y.w, <0 = X.q,Y.q, >0 = Ptr.l
  MPlotParticles CoordinateList.l,NumPoints.l[,Colour.b] ; Plot lots of points from a table of positions
  MGrabParticles CoordinateList.l,NumPoints.l,Buffer.l ; Grab lots of points from a table into buffer mem
  MDrawParticles CoordinateList.l,NumPoints.l,Buffer.l ; Draw lots of previously grabbed points using a table
  MGrabParticlesAndPlot CoordinateList.l,NumPoints.l,Buffer.l[,Colour.b]; Grabs points to buffer & plots table
  MAddToParticles CoordinateList.l,NumPoints.l,IncA.l[,IncB.l] ; Add [two sets of] increments to particle list
  MWrapParticles CoordinateList.l,NumPoints.l ; Bring particles in from opposite edge to which they left
  MReboundParticles CoordinateList.l,NumPoints.l,DirectionList.l,DetectSize.w ; Bounce off edges (NOT Ptr.l!!!)
  MAddXYToParticles CoordinateList.l,NumPoints.l,XToAdd.w,YToAdd.w ; Add constants to all particles
  MAddXYToParticlesA CoordinateList.l,NumPoints.l,ValueToAdd.l ; Add constant to all particle pointers
  MAddXYToParticlesQ CoordinateList.l,NumPoints.l,XToAdd.q,YToAdd.q ; Add constants to all particles
  MWrapXParticles CoordinateList.l,NumPoints.l ; Bring particles in from left/right edges (Not Ptr.l)
  MWrapYParticles CoordinateList.l,NumPoints.l ; Bring particles in from top/bottom edges
  MAddToXParticles CoordinateList.l,NumPoints.l,IncA.l[,IncB.l] ; Add X components of [two sets of] increments
  MAddToYParticles CoordinateList.l,NumPoints.l,IncA.l[,IncB.l] ; Add Y components of [two sets of] increments

 others

  MGenericPtr Xpos.w,Ypos.w,BaseAddress.l,RowWidth.w ; Calculate and return address based on inputs
  MMildredBase ; Returns long address of the base of Mildred's internal data area



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